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Was trying to think of a combo deck for casual play, but would like people thoughts on it:

  • 4 x [[[Polymorph]]]
  • 4 x [[[Inkwell Leviathan]]]
  • 2 x [[[Mirror of Fate]]]
  • 2 x [[[Mind Spring]]]
  • 4 x [[[Lorthos, the Tidemaker]]]
  • 4 x [[[Quest for Ula's Temple]]]
  • 4 x [[[Selective Memory]]]
  • 1 x [[[Wrexial, the Risen Deep]]]
  • 4 x [[[Halimar Depths]]]
  • 2 x [[[Treasure hunt]]]

Then the card below to give me some free dudes:

4 x [[[Khalni Garden]]]

I'd then put some more one drop dudes in, and lands. But my thought it to get the Quest to trigger, i can the strip out of the deck with selective memory any non monster guys and polymorph away. Or if i have the mirror of fate out, i can selective memory all my big dude set of the mirror and have 7 monster creatures and stomp in for game.

Any suggestions would be greatly received.

[[Selective Memory]]

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See this link on how to enter decklists: draw3cards.com/questions/797/… – ripper234 Feb 10 at 12:33

2 Answers

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I just built a selective memory deck. Went in a completely different direction.

So, given that WWK has a card that seems quite harmless to begin with, the Tideforce Elemental, and Conflux has the Skyward Eye Prophets

Tideforce Elemental Skyward Eye Prophets

Then you can get land for a very long time, after you remove other cards with selective memroy.

But what do I do with the land? Landfall creatures galore. Make lots of Beasts of course with Rampaging Baloth. Since Skyward Eye needs green might as well use it. I've also put in Baloth Woodcrashers.

Ever-Pregnant Beast Baloth Woodcrashers

Alternate win condition, I've got Headron crabs, and Archive Traps to mill with. Also Path to exile to remove creatures and force the library search for the mill.

Path To Exile Archive Trap

Harrow is to pull out the plains and forests so I can have lots of Islands dropping from the tiedforce/skyward eye loop.

I plan to leave the "undo" buttons in the deck when I pull the rest so you can get stuff back if it goes bad.

I've not tried this deck yet BTW.

Full List

Lands

  • 13 x [[[Island]]]
  • 6 x [[[Forest]]]
  • 3 x [[[Plains]]]
  • 4 x [[[Terramophic Expanse]]]

CREATURES

  • 4 x [[[Hedron Crab]]]
  • 4 x [[[Tideforce Elemental]]]
  • 4 x [[[Skyward Eye Prophets]]]
  • 4 x [[[Baloth Woodcrasher]]]
  • 4 x [[[Rampaging Baloths]]]

OTHERS

  • 3 x [[[Path To Exile]]] (I need a 4th)
  • 4 x [[[Archive Trap]]]
  • 4 x [[[Harrow]]]
  • 4 x [[[Selective Memory]]]

And the Undo Buttons

  • 2 x [[[Quest for Ancient Secrets]]]
  • 2 x [[[Mirror Of Fate]]]
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Removing all of the non-land cards in your deck just to fuel your current battlefield's (or hand's) landfall triggers sounds very risky. If your opponent destroys whatever creature(s) you have at that point, you're screwed. You can try having a backup compliment of man-lands, but the whole thing feels too hard to pull off without being disrupted. – EndangeredMassa Feb 15 at 20:28
If you're going to build a deck around Selective Memory, I think landfall is going to have to be the way to do it. I'd have to agree that it would be fairly vulnerable to disruption, though. – CodeSavvyGeek Feb 16 at 3:49
That's why I put in 2x Mirror Of Fate, and 2x Quest for Ancient Secrets in there too. Bring stuff back out, and I'll have lots of land to cast the spells I bring back in with. – DarkMantle Feb 16 at 4:49
I like your idea, on the deck. Would you mind posting your full deck list, i'd be interested in seeing the rest of it. – Ferriric Feb 17 at 14:26
Added full list to my answer for you. – DarkMantle Feb 19 at 0:49
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You have two main strategies going (polymorph and quest), but they don't really seem like they mesh very well.

Polymorph works well when you have a bunch of non-creature spells that create token creatures so that when you cast polymorph, the only creatures available to find are your big nasty ones (i.e. Darksteel Colossus, Progenitus, etc...). I like the creature-generating land for this, but adding 1-drop creatures will make polymorph inconsistent.

Quest for Ula's Temple works if there are lots of creature in your library, and then is only effective if creature cards of specific types are in your hand.

Your current list doesn't really have enough to fuel Polymorph consistently (you'll probably not want to polymorph your big nasty dudes since you'll just find the same big nasty dudes); polymorph almost demands a complete deck built around it.

I like the Quest strategy, but it might play more consistently if you mix it with green and play it more like an agro deck; kamigawa has a whole serpent theme in green, and green has creature searching, too. Selective Memory could be used late in the game to thin the small creatures out, but it just doesn't really seem all that useful.

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I would go further than Progenitus for a Polymorph strategy: use Darksteel Colossus because he's evasive and a reusable target for future morphs! Also, you could add Iona and Painters to lock out the opponent. Man lands would be an adequate source to start Polymorphing, so Mutavault is a must. – Shushoto Feb 15 at 1:08
But why would you want to polymorph your colossus? I love the idea of polymorphing a man-land, though. – EndangeredMassa Feb 15 at 20:27
@Shushoto: Progenitus is actually more evasive than Darksteel Colossus. Protection from everything means that nothing can block it. However, since nothing can target it, it can't be polymorphed (but why would you want to?). Darksteel Colossus can be polymorphed and not die, since polymorph destroys the target creature and the colossus can't be destroyed. – CodeSavvyGeek Feb 15 at 20:45

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