I just want to make sure I understand the rules of life. Say my opponents are on 30, which means 15 life for every player. I play fireball for 15 targeting one of them. Does his life hit 0, then immediately get reset to 15/2 = 7?
I know that in practice it doesn't work this way, but not sure I understand why, or how exactly does it work. Consider the ruling for Eternity Vessel for example.
In a Two-Headed Giant game, Eternity Vessel enters the battlefield with a number of charge counters on it equal to its controller's share of the team's life total. (A player's share is considered to be the team's life total divided by two, rounded up.) When its landfall ability resolves, it affects its controller's share of the team's life total, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's share of the life total is 6, which becomes 15, for a net gain of 9 life. The team's life total becomes 20 (11 + 9).
[[Fireball]] [[Eternity Vessel]]
