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4

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[[Rite of Replication]]

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Perhaps this questions should just be changed to "Rite of Replication combos" – ripper234 Nov 26 at 10:34

22 Answers

6

Got one in a draft match a week ago :)

I used mine on my opponent's Turntimber Ranger, that was kind of funny. We weren't quite sure what would happen because of the 5 creatures with the same ability triggering all at once, but he gave up right after I played it, haha.

Good times.

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According to the rules, I think these guys "see each other enter the battlefield". Which means each one would trigger 5 times, netting you 25 wolves and 5 7/7 rangers. Not bad. – Avish Oct 30 at 8:45
I checked, and it's actually included in the Zendikar FAQ entry for rite of replication: "The tokens see each other enter the battlefield. If they have a triggered ability that triggers when a creature enters the battlefield, they'll all trigger for one another." Suh-weet! – Avish Oct 30 at 8:47
Alright well it didn't matter anyway :P the 5 2/2 rangers and 2/2 wolves would've killed him anyway. Thanks for the explanation though! – Ancarma Oct 30 at 16:07
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In prerelease, someone kicker-rite of replication'ed his Sphinx of Lost Truths in order to "survive" the next on-coming attack, while drawing his entire library and discarding it all all in the process, dying next turn due to his depleted library! We were all rotfl!

Sphinx of Lost Truths

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6

Doubling season does good work together with rite, and opalescence makes it even more funny.

[[Doubling Season]] [[Opalescence]] [[Rite of Replication]]

however, you first rite will "only" get you 10 tokens - the next will get you 5*2^11=10240 tokens, which is respectable

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I didn't follow that. Why would the second one give me 10240 tokens? Can you elaborate on the play order and targets? – Avish Feb 6 at 16:21
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first, play doubling season and opalescence. then play kicked rite targeting doubling season. 2*5 tokens will come into play, giving you 11 Doubling seasons. if you now play another rite - or any token generation - every token is doubled 11 times, aka 2^11. for another kicked rite, that is 5*2^11 = 10*2^10 = 10*1024 = 10240 (you see, that*s the grouping an informatician chooses ^^). enjoy! – Silly Freak Feb 6 at 18:24
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This is epic and I want to try it and see if MTGO can handle it. :D – Krinn Feb 7 at 1:24
@Krinn - I'm betting it will crash :) Tell us how it went. – ripper234 Feb 7 at 8:03
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Just to confirm: CR 614.5 means that this actually works this way, with the geometric growth. – Krinn Feb 7 at 21:47
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I cast it targetting my own Kokusho, the Evening Star. 6 copies triggering the Legendary rule, opponents lose 30 life and you gain it :p

[[Kokusho, the Evening Star]]

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Classy way to win a multiplayer game. – Krinn Feb 20 at 3:45
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Marit Lage. It was funny seeing the look on his face when he realized that his 5 20/20s died to the legend rule, and even more funny when his opponent played the combo again next turn and won.

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+1 for a legendary token :) – ripper234 Nov 1 at 13:19
but i don't understand? why get 5 copies when one copy has the same effect? – rif-raf Nov 1 at 17:25
He didn't realize that it was legendary. – Calvin Nov 2 at 1:59
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I rite of replication my reckless scholar in draft to mill my opponent to death while i was on the verge of death.

[[Reckless Scholar]]

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+1 that is so cool!, winning because you things that other player often overlook. And finally finding a relevent use for the "target player draws/discards", you know, other than in two headed giant. – rif-raf Nov 3 at 9:23
I would rather use the looter on myself. the draw/discard a card is the BEST ability in draft. it improves your card quality by crazy amounts. Basically the ability should read "get rid of your crappy cards, find your good cards" – acidix Nov 25 at 2:18
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Just yesterday, in an EDH game, my opponent Rite of Replicationed my Goblin Marshal, thus gaining 5 copies of it, which then gave himself 10 1/1 goblin tokens, the next turn he couldn't pay their echo cost, so he got another 10 1/1 goblin tokens.

That was rather terrifying :)

Goblin Marshal

-- Trick // Magic the Gathering Podcast

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Why would five Marshals give your opponent 10 goblin tokens at ETB? Shouldn't it be 5 at ETB and 5 when he died? – Avish Oct 29 at 6:27
Fixed. I had originally put down 'Goblin War Marshal' which ripper234 then came by and edited to be 'Mogg War Marshal' when in truth it was supposed to be 'Goblin Marshal' - magiccards.info/card.php?card=Goblin%20Marshal – Trick Jarrett Oct 29 at 18:35
I added the card. You guys can really start doing it yourselves, you know :) – Avish Oct 29 at 18:47
And then someone casts pyroclasm :( – CodeSavvyGeek Feb 20 at 3:40
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I've Kicked a Rite of Replication making 5 Wilt-Leaf Lieges in an EDH game. 6 total 14/14 Lieges is pretty awesome.

[[Wilt-Leaf Liege]]

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3

Villain plays Hagra Diabolist Hero loses life. Villain passes turn. Hero untaps, casts a kicked Rite of Replication on said Diabolist. GG.


[[Hagra Diabolist]]

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That's 125 life, right? Could end a multiplayer game. – ripper234 Feb 20 at 8:05
Original triggers 5 times, doing 6 each: total 30. Each other also triggers 5 times, doing 6 each, total 30. Overall total 180. Yowsers! – Alextfish Jul 10 at 11:17
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Seperated to make voting for the question diffrent than voting for the card.

I got crushed by five kor hookmasters in the same match... it was cool.

[[Kor Hookmaster]]

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2

Well the idea is to get back your rite and twincast, works already with 6 mana to get both back. The one thing I'm not sure about is whether or not you can get back the cards you just played or if they won't be on the graveyard by the time the tokens enter the battlefield. Anyway I think it's a nice way to get up some defense and getting your spells back.

And Twincast alone is a nice combo to double the tokens you gain.

[[Mnemonic Wall]] [[Twincast]]

Or another one would be this to get instant 125+ life

[[Ondu Cleric]]

or, a bit less life (75) but better creature itself use

[[Archon of Redemption]]

Or if you need mana, even if you have no Elfs, all will be 6/6 and give you 5 green mana each :) and maybe you have that other guy too ;)

[[Elvish Archdruid]] [[Omnath, Locus of Mana]]

or if you rather want the eldrazi spawns use this, gives you 15 additional tokens that can be used as mana ;)

[[Emrakul's Hatcher]]

The next one is quite nice too, +25/+25 for each of them ;)

[[Kazuul Warlord]]

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Hi @Ldevil and welcome to Draw3Cards! I edited your answer to use image links (e.g. [[Kazuul Warlord]]) - no need to insert an image manually. – ripper234 May 29 at 15:32
I think the last one won't work - Iona's static ability works only while she is on the battlefield, so once you have more than one they're all put into the graveyard and the abilities stop working. – Avish May 30 at 7:06
you're probably right, so I removed that one :) – Ldevil May 30 at 17:40
1

Someone just hit me with that with 6 good allies on the board. You can imagine the mayhem. It took him 3 minutes to play the card!

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1

This was in a two-headed giant game, with our opponents on about 20 life. They had Kalitas and Murasa Pyromancer, and our creatures were slaughtered one by one. Then, I hit nine mana, cast rite of replication targeting Murasa, thinking I'll get some heavy damage to their creatures and clear the board.

  1. I completely missed the fact I can just aim for the head with Murasa and deal 25 damage to the opposing giant, winning the game.
  2. Out opponents simply tapped Kalitas targeting Murasa, causing rite to fizzle. Ouch.

[[Kalitas, Bloodchief of Ghet]] [[Murasa Pyromancer]]

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That was so awesome. I'm gonna upvote you only because it's the closest thing to upvoting myself on this amazing play :) – Avish Nov 25 at 23:17
+1 for your comment on that amazing play :) – ripper234 Nov 25 at 23:22
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Murasa Pyromancer is only damage to opposing creatures. "... you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control" – acidix Nov 30 at 15:32
Hmm. So why at the time of the game both Avish & I were convinced you can indeed aim for the head? I don't know what just happened here. – ripper234 Nov 30 at 17:56
Hmm. This is slightly embarrassing. – Avish Dec 1 at 6:50
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Since it no longer has to be one that I saw, here's two hypotheticals:

[[Sliver Legion]][[Brood Sliver]]

Wouldn't it be fun to have six of both out at once?

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can't have 6 Sliver Legions. they are legendary(unless you have out mirror gallery) – frog_master Dec 1 at 6:50
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Assuming you have zero allies and the excavator belongs to someone else, this mills 125 cards of people's decks. Should be enough to finish 2-4 players in a multiplayer game.

[[halimar excavator]]

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That looks more like it mills 25 cards: 5 Excavators entering play, each triggering for 5? This is "just" linear growth. – Krinn Feb 20 at 3:47
But don't each of the 5 excavators see each other enter play? Excavator number 1 sees 5 excavators entering play. It (#1) triggers for each of the excavators, milliing X = 5 cards, total 25 for the first, thus grand total is 125. Or am I wrong here? – ripper234 Feb 20 at 8:04
draw3cards.com/questions/866/… – ripper234 Feb 20 at 8:11
1

So you have [[[Celestial Colonnade]]] that can turn into a 4/4 blue white elemental creature with flying and vigilance that is also a land.

So you turn it into a creature then you cast rite of replication on it, you then get 5 4/4 blue/white elemental creatures that are also lands that are permanent.

[[Celestial Colonnade]]

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That's a bit mana intensive, but the effect is certainly stunning. Welcome to Draw3Cards! I edited your answer to include cards links. – Shushoto Jul 10 at 1:15
Sadly the tokens are just land. I mean, getting 5 more land isn't bad, but they arrive as just Celestial Colonnade land tokens, tapped; each one of them needs you to pay 5 mana to animate it. – Alextfish Jul 10 at 11:19
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Fix:

Well, I didn't actually see it happen but rather read about it on Daily Mtg.

  1. Get Seven Lullmage Mentors in play (Use Rite + Clone)
  2. Make sure Intruder Alarm is in
  3. Your opponent casts a spell
  4. Tap your seven merfolks, counter his spell
  5. A fresh new merfolk enters play, all your merfolk untap because of Alarm

Repeat steps 3-5 as much as needed (barring instant-speed mass removal or other trickery).

[[Lullmage Mentor]] [[Intruder Alarm]]

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I'm confused... you didn't mention Intruder Alarm at all, and Lullmage Mentor doesn't create other mentors but just simple merfolk tokens, and they don't have haste (although the ability on the original Lullmage Mentor allows you to tap them immediately regardless of summoning sickness). Please clarify the combo, and where Rite of Replication comes in? – Avish Nov 28 at 17:49
Fixed. I admit I didn't read the details at first. – ripper234 Nov 28 at 20:33
Intruder Alarm is so broken. I remember getting one back in the Stronghold prerelease and thinking "hmm, I bet someone will build a nice deck with it... but I'll stick with my counterspells and capsizes". Silly young Avish I was. – Avish Nov 29 at 7:33
I think it is the most combo-friendly card in the history of Magic. – ripper234 Nov 29 at 8:23
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Deck thinning, if nothing else.

[[Merfolk Wayfinder]]

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Mirror-Sigil Sergeant = token madness, if you can survive until your next turn.

[[Mirror-Sigil Sergeant]]

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Sergeant is token-madness even without Rite :) – ripper234 Feb 5 at 20:03
I played in a multiplayer match where one player had a Mirror-Sigil Sergeant & 2 Paradox Hazes. Another player Rite of Replicated the Mirror-Sigil Sergeant after he'd been out for one complete turn. Even with the 5 Rhino Soldiers, he couldn't keep up with the exponential growth of the other player's Paradox Hazed MSSes. – Rick Jul 21 at 19:13
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[[rite of replication]] to [[Vampire Nighthawk]]

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I don't understand - what's the combo here? Yes, Nighthawk is a good creature to clone, but it's a good creature period. – ripper234 Feb 19 at 0:14
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Any zendikon. Can be used in a pinch, unkicked, to gain another land.

[[Wind Zendikon]]

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Hellkite Charger for a hasty 25 damage :)

[[Hellkite Charger]]

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Did this happen yesterday? I should've stayed! – Avish Feb 19 at 10:40
No, I just read about this one somewhere. What did happen was Shmarya cast Eternity Vessel while we were on 30, and we proceed to crush the opposing giant ... although Aya had some fun with Oracle of Mul Daya + Explore. She played 3 lands + 3-4 other spells off the top of her library that turn. – ripper234 Feb 19 at 13:59

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